Heroes Journey 12 Archetypes MindMap

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12 Heroes Life Journey Archetypes
Innocent
Goal: Remain In Safety
Fear: Abandonment
Problem: Deny or Seek Rescue
Response to Task: Fidelity or Discernment
Virtues: Trust and Optimism
Levels of the Innocent
Shadow
Denial
Repression
Blaming
Conformity
Irrational optimism
Risk taking
Call
Safe, secure environment
Desire to be protected
Desire to experience unconditional love and acceptance
Level One
Unquestioning acceptance of environment, authorities
Belief that the world as it is being experienced is all there is
Level Two
Experience of the fall-disillusionment, disappointment-but retention of faith and goodness in adversity
Level Three
Return to Paradise, this time as a Wise Innocent
Trust and optimism without denial, naiveté, or dependence

Orphan
Goal: Regain Safety
Fear: Exploitation
Problem: Is Victimized By It
Response to Task: Process It and Feel Pain Fully
Virtues: Interdependence and Realism
Levels of the Orphan
Shadow
Cynicism, callousness, masochism or sadism
Using the victim role to manipulate the environment
Call
Abandonment
Betrayal and self-betrayal
Disillusionment
Discrimination
Victimization
Level One
Learning to acknowledge the truth about one’s plight and feel pain, abandonment, victimization, powerlessness
Loss of faith in people and institutions in authority
Level Two
Accepting the need for help
Being willing to be rescued and aided by others
Level Three
Replacing dependence on authorities with interdependence with others who help each other and band together against authority
Developing realistic expectation

Warrior
Goal: Win
Fear: Weakness
Problem: Confront It
Response to Task: Fight For What Matters
Virtues: Courage and Discipline
Levels of the Warrior
Shadow
Ruthlessness
Unprincipled and obsessive need to win
Use of power for conquest
View of all difference as threat
Call
Confrontation of a great challenge or obstacle
Level One
Fight for self or others to win or prevail (anything goes)
Level Two
Principled fight for self or others
Abiding by rules of a fair fight or competition
Altruistic intent
Level Three
Forthright assertiveness
Fighting or competition fo what really matters (not simply personal gain)
Little or no need for violence
Preference for win/win solutions
Conflict honestly aired
Increased communication and honesty

Caregiver
Goal: Help Others
Fear: Selfishness
Problem: Take Care Of It Or Those It Harms
Response to Task: Give Without Maiming Self Or Others
Virtues: Compassion and Generosity
Levels of the Caregiver
Shadow
Suffering martyr
Devouring mother or father
Guild-tripping or guilt-ridden behavior
Enabling behaviors (which aid and abet other people’s addiction, irresponsibility or narcissism
Call
Responsibilities that require care of others (like parenting)
Recognition of another’s neediness or dependence (not your own)
Level One
Conflict between your own needs and those of others
Tendency to sacrifice your own needs to what others need or want from you
Rescuing
Level Two
Learning to care for yourself so that caring for others is enriching not maiming
Learning tough love
Empowering-not doing for others
Level Three
Generativity
Willingness to care and be responsible for people and perhaps also for animals and the earth beyond you own immediate family and friends
Community building

Seeker
Goal: Search For Better Life
Fear: Conformity
Problem: Flee From It
Response to Task: Be True To Deeper Self
Virtues: Autonomy and Ambition
Levels of the Seeker
Shadow
Excessive ambition
Perfectionism
Pride
Inability to commit
Addictiveness in general
Call
Alienation
Dissatisfaction
Emptiness
Opportunity knocking
Level One
Exploring
Wandering
Experimenting
Studying
Trying new things
Level Two
Ambition
Climbing the ladder of success
Becoming the best you can be
Level Three
Spiritual searching
Transformation

Destroyer
Goal: Metamorphosis
Fear: Annihilation
Problem: Allow Dragon To Slay It
Response to Task: Let Go
Virtue: Humility
Levels of the Destroyer
Shadow
Self-destructiveness including drug and alcohol abuse and suicide
Destruction of others including murder, rape, defamation of character
Call
Experience of pain
Suffering
Tragedy
Loss
Level One
Confusion
Grappling with meaning of death
Loss
Pain
Level Two
Acceptance of mortality
Loss
Relative powerlessness
Level Three
Ability to choose to let go of anything that no longer supports your values, life and growth or that of others

Lover
Goal: Bliss
Fear: Loss Of Love
Problem: Flee From It
Response to Task: Be True To Deeper Self
Virtues: Passion and Commitment
Levels of the Lover
Shadow
Jealousy
Envy
Obsessive fixation on a love or object or relationship
Sexual addiction
Don Juanism
Promiscuity
Obsession with sex or pornography
Puritanism
Call
Infatuation
Seduction
Yearning
Falling in love with a person, idea, cause, work
Level One
Following your bliss, what you love
Level Two
Bonding with and making commitments to whom and what you love
Level Three
Radical self-acceptance
Giving birth to the Self
Connecting the personal with the transpersonal
Connecting the individual with the collective

Creator
Goal: Identity
Fear: Inauthenticity
Problem: Claim As A Part Of Self
Response to Task: Self-Creation and Self-Acceptance
Virtues: Individuality and Vocation
Levels of the Creator
Shadow
Creation of negative circumstances
Limited opportunities
Obsessive creation
Workaholism
Call
Daydreams
Fantasies
Images or flashes of inspiration
Level One
Opening to receive visions, images, hunches and inspiration
Level Two
Allowing yourself to know what you really want to have, do or create
Level Three
Experiments with creating what you imagine
Allowing yourself to let your dreams come true

Ruler
Goal: Order
Fear: Chaos
Problem: Find Constructive Use
Response to Task: Take Full Responsibility For Your Life
Virtues: Responsibility and Control
Levels of the Ruler
Shadow
Controlling
Rigid
Tyrannical
Manipulative behaviors
The ogre tyrant
Call
Lack of resources
Harmony
Support
Order in your life
Level One
Taking responsibility for the stat of your life
Seeking healing of wounds or areas of powerlessness that are reflected in scarcity in your outer life
Concerned primarily with your own life or your own family
Level Two
Developing skills and creating structures for manifesting your own dreams in the real world as it is
Concerned with the good of whatever group or community your belong to
Level Three
Fully utilizing all resources, internal as well as external
Concerned with the good of society or the planet

Magician
Goal: Transformation
Fear: Evil Sorcery
Problem: Transformation
Response to Task: Alignment With Cosmos
Virtue: Personal Power
Levels of the Magician
Shadow
Evil sorcerer or wicked witch
Synchronistic negative occurrences
Calling negativity to oneself
Turning positive into negative occurrences
Call
Physical or emotional illness
Extrasensory or synchronistic experiences
Level One
Experiencing healing or choosing to notice extrasensory or synchronistic experiences
Level Two
Grounding inspiration by acting on your visions and making them real
Making your dreams come true
Level Three
Consciously using the knowledge that everything is connected to everything else
Developing mastery of the art of changing physical realities by first changing mental, emotional and spiritual ones

Sage
Goal: Truth
Fear: Deception
Problem: Transcendence
Response to Task: Enlightenment
Virtues: Wisdom and Non-attachment
Levels of the Sage
Shadow
Cut off
Unfeeling
Ivory tower experience
Above it all attitude
Critical
Judging
Pompous behaviors and attitudes
Call
Confusion
Doubt
Deep desire to find the truth
Level One
Search for the Truth and objectivity
Level Two
Skepticism
Awareness of multiplicity and complexity of truth
All truth seen as relative
Acceptance of subjectivity as part of the human condition
Level Three
Experience of ultimate truth or truths
Wisdom

Fool
Goal: Enjoyment
Fear: Deadness
Problem: Play Tricks
Response to Task: Trust In Process
Virtues: Joy and Freedom
Levels of the Fool
Shadow
Self-indulgence
Sloth
Gluttony
Irresponsibility
Call
Boredom
Ennui
Desire to have more enjoyment in life
Level One
Life is a game to be played for the fun of it
Level Two
Cleverness used to:
Trick others to get out of trouble
Get out of trouble
Find ways around obstacles
Tell the truth without impunity
Level Three
Life is
Experienced fully in the moment
Celebrated for its own sake
Lived in the moment
Enjoyed one day at a time